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	<title>Friendly Fire: On</title>
	<link>http://ff-on.com</link>
	<description>Webcomic accompanied by a blog mostly relating to gaming.</description>
	<pubDate>Thu, 10 Apr 2008 01:32:57 +0000</pubDate>
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	<language>en</language>
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		<title>Age of Conan: A Slight Miscalculation</title>
		<link>http://ff-on.com/blog/2008/04/08/a-slight-miscalculation/</link>
		<comments>http://ff-on.com/blog/2008/04/08/a-slight-miscalculation/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 04:28:09 +0000</pubDate>
		<dc:creator>Stossel</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://ff-on.com/blog/2008/04/08/a-slight-miscalculation/</guid>
		<description><![CDATA[   My clan is really looking forward to Age of Conan.  The hype surrounding it is building and we&#8217;re gearing up to get involved.  The fact that it&#8217;s coming out right after college classes get out is no coincidence, and we couldn&#8217;t be happier about it.  Some may dream of [...]]]></description>
			<content:encoded><![CDATA[<p>   My clan is really looking forward to Age of Conan.  The hype surrounding it is building and we&#8217;re gearing up to get involved.  The fact that it&#8217;s coming out right after college classes get out is no coincidence, and we couldn&#8217;t be happier about it.  Some may dream of summers on the beach.  Gamers dream of summers in a dark, treacherous cavern surrounded by foul-smelling, green-tinted creatures.</p>
<p>One of the things that struck us as we were reading about the game, was that many classes have healing abilities.  Healers have direct heals, obviously, but there are several classes which have a chance of proccing some sort of heal on hit.  There were so many, we posited that some fights might take awhile to finish up.  I&#8217;m sure it works out fine, but it&#8217;s a rather amusing thought.</p>
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		<item>
		<title>Age of Conan: A Slight Miscalculation</title>
		<link>http://ff-on.com/comic/2008/04/08/age-of-conan-a-slight-miscalculation/</link>
		<comments>http://ff-on.com/comic/2008/04/08/age-of-conan-a-slight-miscalculation/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 04:20:30 +0000</pubDate>
		<dc:creator>Debaser</dc:creator>
		
		<category><![CDATA[Comic]]></category>

		<category><![CDATA[Age]]></category>

		<category><![CDATA[Conan]]></category>

		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://ff-on.com/comic/2008/04/08/age-of-conan-a-slight-miscalculation/</guid>
		<description><![CDATA[
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			<content:encoded><![CDATA[<p><img src="http://ff-on.com/wp-content/uploads/2008/04/08-04-08-copy.jpg" alt="Age of Conan: A Slight Miscalculation" /></p>
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		<title>DotA 101: How To Rock At DotA</title>
		<link>http://ff-on.com/blog/2008/04/02/dota-101-how-to-rock-at-dota-2/</link>
		<comments>http://ff-on.com/blog/2008/04/02/dota-101-how-to-rock-at-dota-2/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 15:56:52 +0000</pubDate>
		<dc:creator>Stossel</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://ff-on.com/blog/2008/04/02/dota-101-how-to-rock-at-dota-2/</guid>
		<description><![CDATA[Our clan plays a lot of Defense of the Ancients (DotA).  Most of our evenings are consumed with getting people together on Battle.net, finding a host, and sucking it up for a few hours.  We&#8217;ve been playing this game for over a year, and despite marked improvements in our gameplay, there is an utter lack [...]]]></description>
			<content:encoded><![CDATA[<p>Our clan plays a lot of Defense of the Ancients (DotA).  Most of our evenings are consumed with getting people together on Battle.net, finding a host, and sucking it up for a few hours.  We&#8217;ve been playing this game for over a year, and despite marked improvements in our gameplay, there is an utter lack of teamwork among us that even complete strangers seem to be able to pull off.  Most of our mid and late game is spent arguing over whether we should push into the enemy&#8217;s base or not, how stupid a teammates items are, or even how much dumb shit one of us managed to pull off in the early game which is now the direct cause of our loss.</p>
<p>Somehow, whether it be the fact that nothing spectacular has come out to draw us away, or that it&#8217;s just a really great game, we still play it, and we still play it regularly.  The fact that really good play requires a high level of teamwork draws us into the game and at the same time is the very thing that prevents us from being really good.  We have our moments certainly, those rare games when everything falls into place and we completely demolish the opposing team, but those are often over-shadowed by our losses.  We, five players on Ventrilo, somehow manage to lose to five people who can only communicate through type, and often do not know each other at all.  Maybe there is a certain strength in the unfamiliarity.  Thrust into the world of DotA alone, one must learn to play, or one will be tagged a noob.  In order to be seen as someone who doesn&#8217;t suck balls, you have to know what the hell you&#8217;re doing.  In the safety of our gaming clan, fairly poor to mediocre play is looked over, and ridicule is only reserved for the truly bad.  Perhaps each of us should strike out on our own for awhile and learn to play with people who aren&#8217;t our friends.  Unfortunately doing so would pretty much negate the reason we do play.</p>
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		<item>
		<title>DotA 101: How To Rock At DotA</title>
		<link>http://ff-on.com/comic/2008/04/01/dota-101-how-to-rock-at-dota/</link>
		<comments>http://ff-on.com/comic/2008/04/01/dota-101-how-to-rock-at-dota/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 09:58:23 +0000</pubDate>
		<dc:creator>Debaser</dc:creator>
		
		<category><![CDATA[Comic]]></category>

		<category><![CDATA[3]]></category>

		<category><![CDATA[Ancients]]></category>

		<category><![CDATA[Creep]]></category>

		<category><![CDATA[Crestfall]]></category>

		<category><![CDATA[Crystal Maiden]]></category>

		<category><![CDATA[Defense]]></category>

		<category><![CDATA[Demon]]></category>

		<category><![CDATA[DoTA]]></category>

		<category><![CDATA[Gank]]></category>

		<category><![CDATA[Hit]]></category>

		<category><![CDATA[III]]></category>

		<category><![CDATA[Inverse]]></category>

		<category><![CDATA[Lane]]></category>

		<category><![CDATA[Last]]></category>

		<category><![CDATA[Lina]]></category>

		<category><![CDATA[Lion]]></category>

		<category><![CDATA[Omni]]></category>

		<category><![CDATA[Omniknight]]></category>

		<category><![CDATA[Purist]]></category>

		<category><![CDATA[Rylai]]></category>

		<category><![CDATA[Slayer]]></category>

		<category><![CDATA[Thunderwrath]]></category>

		<category><![CDATA[Warcraft]]></category>

		<category><![CDATA[Witch]]></category>

		<guid isPermaLink="false">http://ff-on.com/comic/2008/04/01/dota-101-how-to-rock-at-dota/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img src="http://ff-on.com/wp-content/uploads/2008/04/08-03-28-copy.jpg" alt="DotA 101: How To Rock At DotA" /></p>
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		<item>
		<title>Temptations of a Lan Party</title>
		<link>http://ff-on.com/blog/2008/03/11/temptations-of-a-lan-party-2/</link>
		<comments>http://ff-on.com/blog/2008/03/11/temptations-of-a-lan-party-2/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 00:00:27 +0000</pubDate>
		<dc:creator>Stossel</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://ff-on.com/blog/2008/03/11/temptations-of-a-lan-party-2/</guid>
		<description><![CDATA[So after a long hiatus, we&#8217;re finally back.  Debaser went MIA for a while, but he finally resurfaced and we&#8217;re going again.
Today&#8217;s comic spawned from a rare clan LAN event.  I had the privilege of sitting next to my buddy Skizzler, and good times were definitely had by all.  Not a giant [...]]]></description>
			<content:encoded><![CDATA[<p>So after a long hiatus, we&#8217;re finally back.  Debaser went MIA for a while, but he finally resurfaced and we&#8217;re going again.</p>
<p>Today&#8217;s comic spawned from a rare clan LAN event.  I had the privilege of sitting next to my buddy Skizzler, and good times were definitely had by all.  Not a giant fan of the dialogue here, in hindsight it seems rather stiff and unwieldly, but as we get back into the habit of making comics I think it&#8217;ll start flowing more naturally.</p>
<p>So enjoy and feel free to hit up our forums.</p>
]]></content:encoded>
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		<item>
		<title>Temptations of a LAN Party</title>
		<link>http://ff-on.com/comic/2008/03/11/temptations-of-a-lan-party/</link>
		<comments>http://ff-on.com/comic/2008/03/11/temptations-of-a-lan-party/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 23:45:40 +0000</pubDate>
		<dc:creator>Debaser</dc:creator>
		
		<category><![CDATA[Comic]]></category>

		<category><![CDATA[LAN]]></category>

		<category><![CDATA[Party]]></category>

		<category><![CDATA[Tempt]]></category>

		<category><![CDATA[Temptation]]></category>

		<guid isPermaLink="false">http://ff-on.com/comic/2008/03/11/temptations-of-a-lan-party/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img src="http://ff-on.com/wp-content/uploads/2008/03/08-03-10-copy.jpg" alt="Temptations of a LAN Party" /></p>
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		<item>
		<title></title>
		<link>http://ff-on.com/comic/2008/02/08/100/</link>
		<comments>http://ff-on.com/comic/2008/02/08/100/#comments</comments>
		<pubDate>Fri, 08 Feb 2008 18:42:16 +0000</pubDate>
		<dc:creator>Debaser</dc:creator>
		
		<category><![CDATA[Comic]]></category>

		<guid isPermaLink="false">http://ff-on.com/comic/2008/02/08/100/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img src="http://ff-on.com/wp-content/uploads/2008/02/aiden.jpg" /></p>
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		<item>
		<title>It&#8217;s been awhile, I know.</title>
		<link>http://ff-on.com/blog/2008/02/08/its-been-awhile-i-know/</link>
		<comments>http://ff-on.com/blog/2008/02/08/its-been-awhile-i-know/#comments</comments>
		<pubDate>Fri, 08 Feb 2008 18:37:09 +0000</pubDate>
		<dc:creator>Debaser</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://ff-on.com/blog/2008/02/08/its-been-awhile-i-know/</guid>
		<description><![CDATA[I know it&#8217;s been a long time guys, but I am working on some stuff that&#8217;s keeping me busy. I&#8217;ll upload some pictures I&#8217;ve been working on in a bit here just for you guys to see. They&#8217;re nothing special, but I&#8217;m also getting used to a new program called Manga Studio. They have a [...]]]></description>
			<content:encoded><![CDATA[<p>I know it&#8217;s been a long time guys, but I am working on some stuff that&#8217;s keeping me busy. I&#8217;ll upload some pictures I&#8217;ve been working on in a bit here just for you guys to see. They&#8217;re nothing special, but I&#8217;m also getting used to a new program called Manga Studio. They have a lot of cool features for making comics, and we&#8217;ll see where it takes me for now.</p>
<p>~Base</p>
]]></content:encoded>
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		<item>
		<title>Guitar Hero III is the Bees Knees</title>
		<link>http://ff-on.com/blog/2008/01/04/news-from-the-front/</link>
		<comments>http://ff-on.com/blog/2008/01/04/news-from-the-front/#comments</comments>
		<pubDate>Fri, 04 Jan 2008 21:22:37 +0000</pubDate>
		<dc:creator>Debaser</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://ff-on.com/blog/2008/01/04/news-from-the-front/</guid>
		<description><![CDATA[It&#8217;s been a while I know. We apologize for any frustration we&#8217;re giving you readers (All 10 of you).
We&#8217;re getting things situated over here, but I&#8217;ll try to get some random sketches up for you guys at the very least.. Things will be back on track soon hopefully.
But on a side note, I spent New [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a while I know. We apologize for any frustration we&#8217;re giving you readers (All 10 of you).</p>
<p>We&#8217;re getting things situated over here, but I&#8217;ll try to get some random sketches up for you guys at the very least.. Things will be back on track soon hopefully.</p>
<p>But on a side note, I spent New Years over at the lady&#8217;s sister&#8217;s apartment where her boyfriend has Guitar Hero III.</p>
<p>Let me tell you. THIS GAME IS THE SHIT! I&#8217;m sure most of you know it already. But I must reinforce it&#8217;s awesomeness. I played it a bit that day, and I got up to playing on the Hard difficulty.  It is amazing. Of course at first people start out on Easy which is only 3 keys. And it&#8217;s ok at that level, but when you get to Hard, it starts feeling like you&#8217;re badass. Like you&#8217;re playing fucking METALLICA or WEEZER baby. If you haven&#8217;t tried it yet, they always have them set up at game shops and electronic stores. I highly recommend trying it out. I hear Rock Band is equally amazing with some neat multiplayer funness. Basically like playing in a band, but for instrumentally challenged musicians. Anyways..</p>
<p>Hope everyone had a happy and safe holidays.</p>
<p>~Base</p>
]]></content:encoded>
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		<item>
		<title>Coping Strats</title>
		<link>http://ff-on.com/blog/2007/12/24/coping-strats-2/</link>
		<comments>http://ff-on.com/blog/2007/12/24/coping-strats-2/#comments</comments>
		<pubDate>Tue, 25 Dec 2007 03:56:31 +0000</pubDate>
		<dc:creator>Stossel</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://ff-on.com/blog/2007/12/24/coping-strats-2/</guid>
		<description><![CDATA[    So once christmas break hit for many of us we decided to go back to an old favorite: Starcraft.  My history with the game was a purely single-player experience.  Back when starcraft was new I was still on dial-up, so my ability to play online was severely diminished.  [...]]]></description>
			<content:encoded><![CDATA[<p>    So once christmas break hit for many of us we decided to go back to an old favorite: Starcraft.  My history with the game was a purely single-player experience.  Back when starcraft was new I was still on dial-up, so my ability to play online was severely diminished.  Most of my enjoyment comes from spending some quality time with folks like Jim Raynor and Fenix.</p>
<p>I&#8217;m really looking forward to hearing more about Raynor as more Starcraft 2 info comes out, though I&#8217;m not horribly optimistic about the quality of the story.  The storyline in Warcraft 3 was, in my very unhumble opinion, crap compared to the likes of Starcraft or Warcraft 2.  Warcraft 2 was a dark and gritty world, the orc and troll forces pressing hard on the human alliance.  You were in the fucking action too.  The alliance or the horde were depending on YOU to get those farms up and running, to rescue Zul&#8217;jin, or whatever the fuck.  And as you played, you rose in those ranks.  They trusted you with more dangerous missions until you were ready to command their most sensitive operations.  I mean, I realize it&#8217;s just a way of rationalizing a ramping difficulty scale.  However, they just did it so well.  That element was of course nowhere to be found in Warcraft 3.  Aside from the extremely cartoonish look, and the addition of pandas and cows and who knows what else, you disappear completely from the game.  Arthas doesn&#8217;t depend on you to help him be gay, you&#8217;re just the player who has to get Arthas from point a to point b.  You weren&#8217;t involved anymore, a level of removal that really wasn&#8217;t warranted.</p>
<p>Yeah, their engine allowed them to not have to bother with the briefings beforehand anymore.  But those briefings weren&#8217;t a chore.  They weren&#8217;t things that took you out of the game but in fact just the opposite.  Getting those briefings before every battle kept you in the action.  Those algorithmns may bicker and quarrel amongst themselves, but damnit, they NEED you.  Why did Blizzard get away from that?  They had a damn good thing going.  I hope they don&#8217;t ruin the Starcraft world like I feel they ruined Warcraft.</p>
<p>Lord Lothar didn&#8217;t run his spirit over to his murdered body and rez up.  He stayed dead. I could go on and on about this topic, but ya know, I&#8217;ll stop there.  Long story short (even though you heard the long): I&#8217;m praying Starcraft 2&#8217;s storyline is just as immersive and serious as its predecessor.</p>
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